![]() Come back here for more updates on the project progresses and have a great day. ![]() I would show the space level here, but I’m planning on working on that last.Īnyway, I hope at least some people found this interesting. Below is a zoomed-out view of the ocean being loaded in. Snowy February Weather Tapers off, More Snow is Needed to Improve this Summer’s Water Supply Outlook. Do you have a problem with those pesky squirrels Here’s one way to relocate them You Might Also Like. Because of the way the game-world works, the shader in charge of the animation has to know where in the world it is, otherwise the ocean at the edge of each chunk border would look terrible and obvious. DIY Squirrel Launcher VIDEO By angelamontana. It is the first world object I have created that shows up uniquely for each chunk. The water animation alone took an entire day to figure out. This will help change up the gameplay and make it less repetitive. I’m planning on adding a weapon to the jet that will allow you to shoot down obstacles and maybe even enemies. I might remove some of the fog to increase visibility though. It features a night-time thunderstorm and heavy fog. This level is the least finished out of the three. Of course, you can play this level right now in browser as well. This video shows more of the grassland level and some of the gameplay. It is unlocked as you play. There will also be obstacles to dodge as you are flying through the sky. In this level, you control a squirrel with a glider, although you don’t start with the glider. By unlocking all of the vehicles and levels, it is possible to beat the game. And the money can also be used to improve the vehicle that the squirrel is flying. Money can be earned through repeatedly launching the squirrel and by completing various achievements such as an altitude or distance record. For example, there might be an in-game cash requirement. ![]() To progress in Squirrel Launcher, you must upgrade the vehicles included in each level. In total, I plan for there to be four levels. So, I’ve decided to start sharing more of the game’s development. I have been developing the game for about half a year and so far, it’s going well. This is my first official devlog of Squirrel Launcher.
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